Changes
Version 0.6.57
Released November 4th, 2024
Feature Added an icon to the cursor to indicate resources.
Enhancement Increased the density and detail of planetside grass.
Fix Enhanced rendering performance across a wide range of scenarios.
Fix Enabled instanced rendering for planet objects (trees, grass, rocks).
Fix Enabled instanced rendering for starship engineering parts.
Fix Resolved an issue that could cause terrain to disappear on subsequent loads.
Fix Resolved an issue that could cause planetary oceans to appear on the galaxy map.
Fix Improved physics collider logic for large trees.
Fix Resolved a bug that could cause planets to assume an incorrect name.
Fix Added graceful shutdowns of dedicated servers when initiated by a game client.
Fix Dedicated server errors are now indented and formatted for better readability.
Fix Players no longer have a chance of spawning in water during the Settler mission.
Fix Error handling on the title screen now gracefully manages connection failures.
Changes
Version 0.6.56
Released October 21st, 2024
Feature Added procedural planet generation for temperate planets.
Feature Added procedural planet generation for volcanic planets.
Feature Added procedural planet generation for desert planets.
Feature Added procedural planet generation for glacial planets.
Feature Added procedural planet generation for oceanic planets.
Feature Added procedural planet generation for mountainous planets.
Feature Added procedural planet generation for moons.
Feature Added planet day/night cycles.
Feature Added galaxy, quadrant, constellation, and star cluster maps.
Feature Added Citadel fast-travel feature.
Feature Corsair Lighting integration now supports iCUE v4.
Enhancement Improved performance of switching between a planet surface and an open galaxy map.
Enhancement Improved Settler Mission gameplay hinting.
Enhancement Player game servers now favor memory conservation over performance.
Fix It is no longer possible to jettison a starship communicator, torch, or axe.
Fix Player camera rotation is now locked during screen transitions.
Fix Resolved an issue which caused incorrect equipped items to be shown.
Changes
Version 0.6.55
Released June 28th, 2024
Enhancement Improved performance of player server NAT automation.
Enhancement Added material cache eviction for reduced memory consumption.
Fix Galaxy masks are now applied to all galaxy sizes.
Fix Added missing rounded block icons.
Fix The Designer may be opened while a dedicated server is playing.
Fix Light dismiss has been restored for planet exploration and galaxy map screens.
Fix The player sit action has been restored.
Fix Player servers no longer create SSL endpoints by default
Fix Removed Adobe Substance runtime, which was affecting startup performance.
Changes
Version 0.6.53
Released June 24th, 2024
Enhancement Added additional rounded block parts.
Enhancement Added half height stepped stairs.
Enhancement Added additional starship geometric decals.
Enhancement A loading indicator is now shown when joining a player server.
Fix The server list now respects public/private server settings.
Fix Improved error handling workflows if Steam is not running.
Fix Resolved screen transition (fade to black) behavior.
Fix Resolved issue relating to server-side network connection recycling.
Changes
Version 0.6.51
Released June 21st, 2024
Feature Gameplay now offers three distinct modes: Conquest, Survival, and Creative.
Feature Players can now host their own dedicated game servers.
Feature Single-player mode is fully supported.
Feature Galaxy characteristics, such as type, size, is now customizable.
Feature Player blueprints are now synchronized across all game servers.
Feature Added server lists for joining other games.
Changes
Version 0.6.50
Released May 31st, 2024
Feature Blueprints now support decals.
Feature Decals opacity and emission is configurable.
Feature Added new fuel pod engineering part.
Feature Blueprints now support surface materials (metals, plastic, concrete).
Feature Blueprint light brightness and range is now configurable.
Feature Added configurable volumetric blueprint lighting.
Feature Added stairs blueprint part.
Feature Blueprint parts may now be placed in half unit increments.
Feature In the designer, light intensity and range is now configurable.
Feature In the designer, parts may be painted while the color dialog is open.
Enhancement Decreased storage size of blueprints.
Enhancement Added /designer console commands for professional builders.
Enhancement Improved algorithms for part placement and obstruction conflicts.
Fix Fixed layout and collision checks for 2x1, 2x2, and 3x3 windows.
Fix Fixed issue which prevented saving blueprints with a single part.
Fix Fixed issue which prevented part rotation when a single part is present.
Fix Thruster exhaust brightness is decreased.
Fix Starship thrusters now conform to unit dimensions.
Fix Pressing 'O' to open blueprint part options is restored.
Fix Blueprint part position is no longer cut-off for large dimensions.
Fix Resolved a bug which caused an assigned part color to revert to its prior color.
Fix Resolved a bug which caused object picking to fail in dense scenes.
Fix Beboarded NPC colonist internal state now reflects planet location.
Changes
Version 0.6.47
Released April 30th, 2024
Feature Blueprint instances are now destructive.
Feature Blueprint instances now support 100,000+ blocks with minimal rendering overhead.
Feature Blueprint instances are now integrated into the physics system.
Feature The blueprint designer is now integrated into planet exploration.
Feature Galaxies are now seeded with thousands of planets.
Feature Added faction flag block type.
Feature Added galaxy map block type.
Feature Added bed block type.
Feature Added cargo hold block type.
Feature Added glowing interaction reticle for block, building, and character interaction.
Feature Contextual help is shown for gameplay modes (planet, cockpit, construction, galaxy map).
Feature An input help screen shows detailed input controls.
Feature The character camera may now cycle between different third-person views.
Enhancement Blueprint instances are now decomposed using polygonal decomposition algorithm.
Enhancement Blueprint instance meshes are incrementally combined for rendering performance.
Enhancement Interaction is now assigned to the 'F' key.
Enhancement Cycling character views is now assigned to the 'X' key.
Enhancement The player's light is now assigned to the 'L' key.
Enhancement The navigation screen is now assigned to the 'N' key.
Enhancement The inline chat window is assigned to the '~' key.
Enhancement Emotes are now assigned to the CTRL + '~' key.
Enhancement Transfer resources is now assigned to the CTRL + '~' key.
Enhancement Part coloring is now assigned to the 'C' key.
Enhancement Added updated block materials and UV texturing.
Enhancement Windows are now draggable.
Enhancement Added part explosions.
Gameplay Starship debris now expire after one hour.
Gameplay Factions no longer start at sparse galaxy locations.
Fix Improved performance of player emotes and associated animations.
Fix Player emotes are now culled if camera is too far away to view.
Fix Improved galaxy map picking behavior.
Fix Post-processing sun shafts are now resolution independent.
Fix Camera distance and zoom behavior for NPC interactions are improved.
Fix Resolved an issue which caused planets to appear at incorrect orbits.
Fix Fixed an issue which caused glass materials to not render.
Fix Fixed incorrect quality detection behavior if automatic settings is selected.
Fix Blueprint placement now clears terrain features based on structure dimensions.
Fix Picking operations now support blueprints contained within blueprints.
Fix Resolved rendering glitches caused by shader NaN propagation.
Fix Restored blueprint part actions (enable/disable/lock/unlock).
Fix Characters no longer move while the chat window is active.
Fix Cycling target functionality is now restored.
Fix Targeting icons for shuttles and escape pods are restored.
Fix Starship callsigns now appear for starships loaded after a server restart.
Fix Resolved character animation memory management issues.
Fix Planet construction no longer incorrectly warns players of energy grid shortages.
Fix Planets no longer briefly show resource shortages when a building is enabled.
Fix The blueprint designer import folder button now opens a new folder window as expected.
Fix Increased default grass draw distance.
Fix Rivers no longer occlude hydrogen crystals.
Fix The third person camera no longer clips through ground.
Fix Tooltips are now scaled based on screen DPI.
Fix Resolved an issue which caused targeting to not appear after departing a planet.
Fix Resolved threading concurrency issues related to hashset usage.
Platform Started effort to allow players to host game servers.
Changes
Version 0.6.46
Released February 15th, 2024
Feature Designer blueprints may now be created planetside.
Feature The v2 construction system is now working on planets.
Feature Added option for first-person view and exploration on planets.
Feature Added option to toggle between first-person and third-person views.
Feature Third-person character views now have option to always face forward.
Enhancement Added animated cutscene camera placement for NPC interactions.
Enhancement Input controls are now separated into a dedicated pop-up.
Enhancement Colony management now shows warnings for resource shortages.
Enhancement Colony management now shows warnings for full resource storage.
Enhancement The Settler mission provides additional steps for starship onboarding.
Enhancement Night time on planets now uses spherical harmonic lighting from the evening sky.
Enhancement Updated the skills screen to use the new vector user interface.
Enhancement Starships now shake while engaged in high speed jump maneuvers.
Enhancement Organics, ore, and crystal harvesting impacts now create particle effects.
Enhancement Added musical scores for for each static faction.
Enhancement Added new musical scores for space combat.
Enhancement Housing, food refining, and water extraction is now included in the Settler tutorial.
Enhancement Torches are now held in the character's left hand to allow harvesting at night.
Gameplay Planet energy allocation now prioritizes extraction over refining if there is insufficient power.
Gameplay A building no longer produces or consumes resources if associated storage is full.
Fix Minimized frame hitching when sound effect audio loads.
Fix Minimized frame hitching when soundtrack audio loads.
Fix Horde first officer characters are no longer cropped in pop-up windows.
Fix Repulsor engine starship audio has been restored.
Fix Starship automated landings no longer crash into the citadel.
Fix Aborting an in-process starship jump no longer causes jump point targeting to disappear.
Fix NPCs no longer form duplicated memories for certain events.
Fix AI players no longer attack neutral human players for violating territory.
Fix Jump gates now respect faction open border and alliance settings.
Fix Jump gates now allow passage of neutral human players.
Fix Resoled an issue which prevented homeworlds from appearing.
Fix Starship audio no longer skips during turns executed while jumping.
Fix Building construction audio now respects ambient volume settings.
Changes
Version 0.6.44
Released January 29th, 2024
Feature Added 40 hours of heuristic dialogue audio.
Feature The Settler tutorial is guided by the player's first officer.
Feature Colonists are now interactive NPCs on colonies.
Enhancement Added colony management step to the Settler tutorial mission.
Enhancement Implemented server-side control of NPC position and emotes.
Enhancement At nighttime, stars are now visible in the night sky.
Enhancement Improved readability of scan window text.
Enhancement NPCs now show random idle actions.
Enhancement Enabled NPC non-verbal vesponses. 'Uh-Huh' is used less often.
Enhancement Implemented server-side packet coalescence.
Enhancement Number keys 1 through 3 may be used to select and fire starship weapons.
Enhancement Upgraded user interfaces with additional vector icons.
Enhancement Dialogue audio now fades when dismissed.
Enhancement Subtle improvements to enhance UI readability.
Enhancement Integrated galaxy map into primary navigation.
Enhancement Added 'F' key functionality for resource harvesting on planets.
Enhancement Enabled external starship camera view by second click to bridge icon.
Enhancement Streamlined space station missions user interface.
Gameplay AI players may now create homeworlds.
Fix NPCs now forget transient memories when released to the pool.
Fix Fixed a bug which caused colonists to die unexpectedly when transferred.
Fix Fixed NPC animation issues which caused unnatural movement.
Fix Animation corruption no longer occurs if an NPC emotes while the galaxy map is active.
Fix Fixed a bug which caused asteroid debris to appear inconsistently.
Fix Generative mission creation now limits mission length by word count.
Fix Introduced a fix for the master volume slider.
Fix Resolved an issue which caused galaxy shape to not save after a big bang event.
Fix Eliminated temporary flash of uninitialized character T-pose state.
Fix Falling trees no longer spin unrealistically when knocked over or chopped down.
Fix Starship targeting no longer glitched when player begins game in cockpit on planet.
Fix Improved NPC travel mechanic to walk or run based on plotted distance.
Fix Resolved NPC animation issue caused by simultaneous invocation of emote and run actions.
Fix Generative AI speech now pronounces capitalized words correctly.
Fix Building construction sound no longer stops prematurely.
Fix Mouse cursor position no longer changes after it is hidden.
Fix Resolved user interface memory leak.
Fix Eliminated bug which could cause tutorial pop-up windows to appear more than once.
Fix Resolved issue causing AI crew to become 'stranded' on planets.
Fix Disabled stellar course assignment while player is planetside.
Fix Left-hand game menu selected state is now updated consistently.
Fix Experience and skill point notifications now show vector icon.
Fix NPC crew members now start at experience level zero.
Fix Faction AIs growth respects growth limitations.
Fix Fix to prevent AI friendly fire.
Fix Fixed a physics material resource leak.
Fix Fixed missing player rank in the character selection screen.
Fix Fixed missing player rank in AI salutations.
Fix Fixed a tutorial repeating audio issue.
Fix Resolved dialogue visibility flickering before long character monolouges.
Fix Resolved bug by starship exiting a star system while an automated attack is underway.
Fix Fixed Doppler effect processing for AI starships.
Fix Disabled galaxy map interaction when a pop-up is visible.
Fix Restored space station post-processing effects.
Fix Fixed disappearing right-hand UI menu.
Fix Corected planet lighting during planetside galaxy map toggling.
Fix The space station user interface no longer closes unexpectedly.
Fix Voice volume (pre-recorded and GPT) is now configurable.
Fix Master volume settings now affect ambient and voice volume.
Fix Decreased horizontal width of the assets screen and leaderboard screens.
Fix Fixed a bug which assigned excess resources to starship cargo holds.
Fix Fixed planet orbit randomizationm bug.
Fix Improved clarity of colony management icons on hover.
Fix Fixed starship storage issues for food, water, polymer, and cores
Platform GPT token usage is now tracked and displayed in admin dashboard.
Changes
Version 0.6.39
Released December 31st, 2023
Feature Introduced an interactive star map for tactical gameplay.
Feature Added optional automated attack option for tactical gameplay..
Feature Enabled automated navigation (right-click) for tactical gameplay.
Feature Known star systems now show descriptive names.
Feature Implemented functional jump gates for each civilization.
Enhancement Resource summary icons now directly link to colony mangagement.
Enhancement Player and faction news feature SVG icons.
Enhancement Building complete notifications now show SVG icons.
Enhancement Starpedia entries updated with SVG icons.
Enhancement Introduced a cursor confinement option for windowed mode.
Enhancement Upgraded building material visuals with 67 new parts.
Enhancement Optimized loading of large asteroid fields.
Enhancement Destroyed planets now release asteroids into the star system.
Enhancement Refined orbital path placement for planets.
Enhancement Revamped mission screen layout.
Enhancement Added icons for interstellar market and recurring trades.
Enhancement Combat logs now display starship callsigns.
Enhancement Starship autopilot breaking maneuvers are now graduated.
Enhancement Enhanced visuals in ockpit, external, and map views.
Game Balance Increased AI starship jump cooldown to slow interstellar pursuits.
Game Balance AI players enter star systems based on origin and destination.
Game Balance Default fuel capacity for all starships increased by 100%.
Game Balance Biomass generator consumption rate decreased from 3 to 2 organics per tick.
Game Balance Human players now enter star systems near waypoint destinations.
Game Balance AI factions adjust growth and aggression based on their size.
Game Balance AI factions' fleet size now scales wiht the number of homeworlds.
Fix Fixed a bug where targeting ignored disabled settings.
Fix Eliminated flickering in star system particle effects during major space battles.
Fix Addressed emotion assignment issue in certain GPT NPCs.
Fix Fixed an issue which disabled NPC heuristic speech playback.
Fix Fixed a bug that disabled background blur effects.
Fix Expanded NPC dialog options to avoid scrolling.
Fix Starship follow commands no longer stop following when target reached.
Fix Fixed bug which prevented automated sale of cores on interstellar market.
Fix Fixed an issue which caused incorrect supply and demand at stardocks.
Fix Particle debris no longer shown while player is docked at space stations.
Fix Doppler audio calculations no longer broken by superluminal travel.
Changes
Version 0.6.35
Released November 30th, 2023
Feature Added animated flags for all static factions.
Feature Added colonist morale, which determines overall planet productivity.
Feature Added entertainment building to create ammenities.
Feature Added first officer selection during player creation.
Feature Added habitat building for growing a colony's population.
Feature Added interstellar market building for buying and selling resources.
Feature Added medical complex building for improving colonist's health.
Feature Added new buildings colony management screen which shows buildings sorted by function.
Feature Added new colonist metrics for growth: food, shelter, health, and housing.
Feature Added new colony management system and user interface.
Feature Added new commodities: food, water, polymers, cores.
Feature Added planet habitability metric for population growth.
Feature Added planet revenue, expenses, and net metrics for tracking planet profitability.
Feature Added production status tooltips for buildings.
Feature Added terraformer building for improving a planet's habitability.
Feature Added water pump for water extraction.
Feature NPC memories are now stored and retrieved from the cloud on-demand.
Feature NPC speech is now generated in advance of companion selection.
Enhancement Added additional colony construction icons.
Enhancement Added capability to disable generative AI text and audio for publishing to Steam.
Enhancement Added improved vector-based graphics for space station user interfaces.
Enhancement Added letterboxing effect during NPC interactions.
Enhancement Added new colony construction icons.
Enhancement Added performance improvements to the Corsair lighting integration.
Enhancement Administrative dashboard now shows real-time AI interactions.
Enhancement Ambient sound volume decreases while NPCs are talking.
Enhancement Camera motion blur effects are now disabled by default.
Enhancement Character creation now shows starting class illustrations.
Enhancement Holding the left mouse button now continues harvesting actions (chopping, breaking).
Enhancement Single-left clicking in exploration mode now shows the cursor.
Enhancement The inline chat window now scrolls to most recent text when reopened.
Enhancement Tutorial pop-ups now intelligently wait before reappearing.
Game Balance Ore extraction rate increased from 2 to 3 organics per tick.
Game Balance Organics extraction rate increased from 2 to 3 organics per tick.
Fix Decreased friction of harvested ore and crystals, which may roll down surfaces.
Fix Designer camera controls now allows simultaneous forward and lateral movement.
Fix Displaying the FPS counter via the console no longer displays an error.
Fix Eliminated framerate hitching caused by synchronous loading of audio tracks.
Fix Fixed an issue which caused blueprints to open in read-only mode.
Fix Fixed an issue which caused blueprints to save only 65535 parts per unique material.
Fix Fixed an issue which caused incorrect lighting after undocking from a space station.
Fix Fixed an issue which caused player chop animations to advance a player forward.
Fix Fixed an issue which caused UI blur to appear differently than intended.
Fix Previously created blueprints may now be resaved.
Fix Resolved an issue which caused tooltips to appear at an incorrect resolution.
Fix Resolved an issue which could cause targets to appear incorrectly.
Fix Resolved issue which could cause audio to pop during screen transitions.
Fix Resolved issue which could cause the ship to spin after planet take-off.
Fix Scanning NPCs now shows a waist-up profile of the scanned NPC.
Fix Switching from building placement to planet exploration no longer prevents tree harvesting.
Platform Continued development and support for Xbox platform.
Changes
Version 0.6.31
Released October 17th, 2023
Enhancement Ambient sound volume is now adjustable.
Enhancement Added new soundtracks for planet and space environments.
Enhancement Added NPC speech audio processing.
Fix Resolved issue which could cause the tutorial to appear while engaged in NPC conversation.
Fix Repaired physics settings for planetside game objects (trees, drones).
Platform Continued development and support for Xbox platform.
Changes
Version 0.6.28
Released September 29th, 2023
Feature Added an inline chat window which combines chatting with emotes.
Feature Added an ownership UI to show which faction or player territory ownership.
Feature Added blueprint sharing options (everyone, faction, party, contest)
Feature Added sixty-seven voxel shapes for blueprint creation.
Feature Enabled voxelization import to streamline creation of blueprints from existing 3d models.
Feature Introduced a user interface for easy selection of player emotes.
Feature Introduced blueprint designer for crafting unique starships, stations, and buildings.
Enhancement Added improved vector-based graphics for clothing and weapons.
Enhancement Added improved vector-based graphics for inventory assets.
Enhancement Added improved vector-based graphics for weapons and stellar targeting.
Enhancement Added starship medium and large thrusters.
Enhancement Gamepad input may now be disabled from the settings screen.
Enhancement Improved NPC speech to text quality.
Enhancement Increased range of NPC voices.
Enhancement Jump beacons show destination details, including system name and star configuration.
EnhancementEliminated heap memory allocations in client and server network code.
EnhancementImproved navigation waypoints with improved user interace.
Fix Aborting the Settler mission no longer blocks offworld progression.
Fix Addressed an issue which prevented AI defender strategies from working as expected.
Fix Addressed memory leaks in NPC animation workflows.
Fix Addressed memory leaks in voice over workflows.
Fix Fixed an issue which could prevent starship callsigns from appearing.
Fix Resolved a bug which could cause the cursor to not appear on the main title screen.
Fix Resolved an issue which caused NPCs to fall through ground.
Fix Resolved an issue which could cause phantom gamepad input on systems with virtualization enabled.
Fix Resolved an issue which negatively impacted realtime shadow quality.
Fix Resolved an issue which prevented NPC responses from appearing.
Fix Resolved issue which could prevent starship callsigns from appearing.
Fix Saving an unnamed blueprint no longer results in a save-as operation.
Fix Users are no longer prompted to save a blueprint if the blueprint is unchanged.
Changes
Version 0.6.22
Released July 11th, 2023
Feature Targeting now shows whether the currently selected weapon is within range.
Enhancement Added new and improved vector-based graphics for in-game actions.
Enhancement Added server command for listing AI pathfinding state.
Enhancement Added visually improved targeting system.
Enhancement AI players no longer multicast threats directed to other AI players.
Enhancement Combat status messages are now sent only to direct combatants.
Enhancement Dialog options for AI opponents engaged in combat improved.
Enhancement Harvesting progress bars now show the resource harvested.
Enhancement Improved formatting of server-side scripting output.
Enhancement Improved rigid body interpolation for smoother camera movement.
Enhancement Organized server commands by target (i.e. ship, planet, star system.
Enhancement The planet resources summary now shows a warning if there is insufficient power.
Game Balance Frequency of damage caused by star proximity decreased.
Fix AI players no longer receive mission rewards intended for human players.
Fix AI players will no longer attack or hail players engaged in the tutorial.
Fix Armor and shield repair sound effects restored.
Fix Chat console is now cleared when a player logs out.
Fix Improved keyboard and mouse targeting behavior during combat.
Fix Resolved an issue which blocked asteroid mining.
Fix Resolved an issue which caused AI players to disembark from starships.
Fix Resolved an issue which could cause an AI to attack itself.
Fix Resolved in issue which caused weapon hit behavior to not reflect game server state.
Fix Resolved issue which caused keyboard UI navigation to fail.
Fix Targets which are occluded by planets or stars are no longer displayed.
Fix The cursor is now shown or hidden based on connected peripherals.
Fix The player's backback no longer shows planetary resources.
Changes
Version 0.6.19
Released June 21st, 2023
Feature The improvement of user interface aesthetics continues.
Feature News is now shown in the faction screen.
Feature Faction banners now appear on the character selection screen (WIP).
Feature Player level and title now appears on the character selection screen.
Enhancement Continued user interface enhancements.
Enhancement Tutorial missions may now be cancelled.
Enhancement Resources may now be transferred via cargo and backpack screens.
Enhancement Added additional tooltips throughout user interface.
Enhancement The cockpit camera field of view (vertical FOV) is now configurable.
Enhancement The player camera field of view (vertical FOV) is now configurable.
Enhancement Starship target selection may now be cycled using the keyboard (F/G Key)
Enhancement Starship target selection may now be cancelled using the keyboard (Hold B Key)
Fix AI pathfinding no longer blocks an AI from subsequent planet landings.
Fix Random AIs no longer attack players during an active tutorial.
Fix Notifications no longer block pop-up user interface interactions.
Fix Scan operations are now visible to the mission scripting system.
Fix Screenshot capture functionality has been restored.
Fix Starship landing sequence now disables prior follow instructions.
Fix Starship weapon fire now reflect server-side hit/miss mechanics.
Fix Resolved a scenario in which planetside terrain deformation is not reset.
Changes
Version 0.6.15
Released May 30th, 2023
Feature Added new user interface for login, character creation, and tutorials.
Feature Exploration and territorial expansion missions are now available at stardocks.
Feature Active missions are now shown in the missions screen. This is a work in progress.
Feature Added just in time voice generation for GPT NPCs.
Feature Added ability to configure planet access rights.
Fix Station UI and menus update accordingly after a repair, recharge, or refuel action.
Fix Removed allocations in Corsair integration logic.
Fix Removed allocations in color sampling logic.
Fix Removed an issue which could cause a subsequent login to fail after exiting a play session.
Fix Resolved an issue which could cause the licensing screen to reappear after license acceptance.
Changes
Version 0.6.13
Released Apr 25th, 2023
Feature Added additional command interpreter features.
Feature Added generative AI NPCs
Feature Added generative AI News Editor
Game Balance Decreased the amount of oil required to produce equipment by 1/2.
Game Balance Hydrogen crystal to processed hydrogen crystal ratio changed to 80:1.
Fix Screen resolution settings are now persisted properly when Unity misreports refresh rate.
Fix Improved gamepad user interface actions when item popups appear.
Fix Environmental damage for a player's starship is no longer multicast to other players.
Fix Repairing a starship at a station no longer triggers a security warning.
Fix Network telemetry update frequency has changed to once per second.
Fix The cursor is no longer improperly hidden on title screen.
Fix Horde players that are controlled by humans may now hail other species.
Fix Starship orientation no longer affects the orientation of a disembarked player.
Fix Starship autopilot waypoint navigation is now reset upon completion of a jump.
Fix Fixed two broken settler mission tutorial voice overs.
Fix On gamepads, the default harvesting button is now right trigger.
Fix Fixed an issue relating to foot placement and animation baking.
Fix Hats no longer cast incorrect shadows on players.
Fix Building placement no longer fails if a gamepad is connected.
Fix Characters no longer jump when building is placed.
Fix Planetside character camera clipping plane adjusted to show distant mountains.
Changes
Version 0.6.9
Released Feb 27, 2023
Feature Added custom Corsair iCUE lighting integration.
Feature Added first pass of star system ownership user interface.
Feature Added interaction with AI players (request, demands, story).
Feature Added jump beacons for jump navigation guidance.
Feature Characters may now emote actions using /emote.
Feature Game sound tracks are now adaptive and respond to in-game action.
Feature Homeworld planets now show an industrialized city background scene.
Feature Improved AI ship navigation (attack, retreat, avoidance).
Feature Introduced new stellar, planet, and action soundtracks.
Feature PvP ship combat has been added.
Feature PvP ship to building combat has been added.
Enhancement Added a targeting indicator for planetside players.
Enhancement Added environment selection (developer, preview, release) in settings.
Enhancement Added game setting and hotkey (F5) to toggle display of the UI.
Enhancement Added Human settler introduction voice over.
Enhancement Added sound effects for canopy open/close and door open/close.
Enhancement All new players now receive a torch in their inventory.
Enhancement Improved controls for thrust and automatic engine engagement.
Enhancement Introduced numerous improvements to starship HUD.
Enhancement Jump beacon targeting is now obscured by stars and planets.
Game Balance Increased equipment drops in Settler mission.
Game Balance Planetary citadel targeting reticles are now visible regardless of visible obstruction.
Fix Addressed many issues affecting player synchronziation and network performance.
Fix Addressed many issues relating to planetside combat.
Fix AI players will not open a hailing channel with players engaged in a system jump.
Fix AI players will not target distant starships at the fringes of a star system.
Fix Colonists are no longer included in random cargo drops.
Fix Entering orbit from a planet no longer disables targeting if a citadel is not built.
Fix External players are now visible from a starship's cockpit.
Fix Fixed an issue affecting starship jump calculations and fuel management.
Fix Fixed an issue involving debris and loot drops colliders.
Fix Fixed an issue relating to starship map orientation.
Fix Floors and building foundations no longer float when placed by a separate networked player.
Fix Global kills leaderboard has been restored.
Fix Increased the range of stellar salvage operations.
Fix It is no longer possible to land on homeworlds.
Fix It is no longer possible to place overlapping buildings.
Fix Mining a planet that is unowned by a player causes resources to go to starship open cargo holds.
Fix Networked players no longer jump or crouch in a loop.
Fix Players no longer fall through ground when disembarking from a landed starship.
Fix Resolved a bug relating to player hair customization.
Fix Resolved a bug which caused resource asset prices to list below market value.
Fix Resolved an issue which could cause allies to attack a friendly player.
Fix Resolved an issue with certain planet names having a hidden end-of-line character.
Fix Resolved networking issue when equiping tools and clothing.
Fix Restored functionality of two emotes, cough and relief.
Fix Scan and salvage distance calculations are now accurate for moving planetary objects.
Fix Stellar debris is dropped as starships are damaged.
Fix The Settler mission no longer fails if the Horde starship is destroyed.
Fix Unlocked doors now open for networked players.
Fix Waypoint distance is now shown when plotting a route using nearby services.
Fix When display is set to windowed mode window position and size is remembered.
Changes
Version 0.6.5
Feature Added planetside turrets now fire upon enemy invaders.
Feature Added ships, stations, and buildings now show armor and shield levels.
Enhancement Improved quality of user-interface anti-aliasing.
Enhancement Network communication now prioritizes TCP/IP socket connections over HTTP.
Enhancement Improved visual quality of icon rendering
Game Balance Decreased armor of planetary citadels.
Fix Targeting user interface now scales with display resolution.
Changes
Version 0.6.3
Feature Added new temperate planet environment.
Feature Added campfire construction for nighttime lighting before base construction begins.
Feature Added light construction parts.
Feature Added door construction parts.
Feature Added window construction parts.
Feature Added ramp construction parts.
Feature Added wedge construction parts.
Feature Added stairs construction part.
Feature Added door lock and unlock capability for planetary governors.
Feature Added reinforced version of construction parts with added hit points.
Feature Added color picker to allow light colors to be changed.
Feature Added shield building for automated planet defensive capability.
Feature Added turret building for automated planet offensive capability.
Feature Added starships can now vertically land or take-off on command.
Fix The planet construction UI is now right-aligned with wide-screen resolutions.
Fix Showing the settings screen (F1) from explore mode now shows a cursor.
Fix Construction placement now detects and avoids collisions with neighboring parts.
Fix Characters sit properly in rotated chairs.
Game Balance Horde starships now randomly attack player bases while player is logged in.
Changes
Version 0.6.2
Feature Added rank (levels) for character experience increases. Each rank has unique insignia.
Feature Added 70 trainable character skills. Characters gain skill points for each rank gained.
Feature Added initial support for props, including soccer balls and chairs.
Feature Added character clothing options. Initial items include hats, eye patch, scarfs, pouches, and backpack.
Feature Added pick axe and associated animation for ore and crystal mining.
Feature Added ship communicator to allow characters to recall distant starships.
Feature Added resource drops for clothing, props, weapons, and basic technology.
Feature Added artifact resource drops for experience, skill points, and rare technology.
Feature Added highly important ability to sit in chair.
Feature Added playable character, the Synthetic. Synths are loyal to the AI Core.
Feature Added non-playable character, the Horde. He will hurt you.
Feature Added additional world physics. e.g. soccer balls roll down hills and may be picked up.
Feature Added Starships may now affect the environment, including the ability to known down trees.
Feature Added initial in-game achievements for successful mission completion.
Enhancement Enemy starships now enter planetary atmospheres from a random heading.
Enhancement The planet status screen now shows icons for underpowered or disabled buildings.
Enhancement Cursor color changes when hovering above interactive 2D and 3D objects.
Enhancement Buildings now burn when severely damaged.
Enhancement Planetside wreckage now shows a targeting (radar) icon.
Enhancement User interface scaling may now be changed during gameplay.
Enhancement Gamepad support has been improved across many screens.
Game Balance Settlers no longer receive experience for planet creation during tutorial.
Game Balance Settlers receive a lumber axe, pick axe, and starship communicator.
Game Balance Starship attack damage randomizes based on equipped weapons.
Game Balance Some enemy combatants use hit and fade tacticts while others fight to the death.
Game Balance Commodity production scales as additional refineries are added.
Fix Drone flight pathing and performance improved.
Fix Reloading a planetside environment no longer causes light probe corruption.
Fix The Settler Mission no longer spawns pirates with unavailable weapons.
Fix Character interaction, including harvesting, is significantly improved.
Fix Avatar eyes no longer disappear when distance to camera is small.
Fix Improved handling of input when 3D world and 2D user interfaces receive simultaneous input.
Fix User interfaces with embedded render targets (profile, ship, shipyard, and tutorial) now render simultaneously.
Fix Gamepad input may now advance inventory selection beyond disabled items.
Fix Settler Mission now acknowledges early construction of buildings.
Fix Settler Mission colonist starship can no longer crash outside the playable area.
Fix Reflections shown at night no longer severely impact rendering performance.
Fix Constructing a building at close range no longer clips characters through terrain.